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GameStorm 20 was a great success! The following events lists are for historical reference only
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[5556]     #9-14: Down the Verdant Path

Game System: Pathfinder RPG
Thursday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. Have the druids returned to wreak havoc, or are other forces at play?

[5558]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 1:00 PM - 2:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5561]     Murder's Mark

Game System: Pathfinder RPG
Thursday 1:00 PM - 11:00 PM Max Players: 4
An urban mystery adventure for 1st-level Pathfinder characters. The fishing town of Ilsurian is excited when the Umbra Carnival rolls into town-even if the show is run by members of the much-maligned Varisian ethnic group. With strange and exotic beasts, scandalous performances, games of chance, and all the other fun of a traveling fair, who could resist such an opportunity for entertainment?

[5632]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 2:30 PM - 4:00 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5633]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 4:00 PM - 5:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5542]     #0-21: The Eternal Obelisk

Game System: Pathfinder RPG
Thursday 6:00 PM - 11:00 PM Max Players: 4
A rare out-of-retirement offering ran by Paizo developer Linda Zayas-Palmer! A Pathfinder Society Scenario designed for 5th to 9th level characters. Tracking a missing princess leads you to an underground complex filled with traps, tricks, and a creature so powerful, she's lived for a thousand years. Can you save the princess and uncover the power of the Eternal Obelisk.

[5555]     #9-13: The Lion's Justice

Game System: Pathfinder RPG
Thursday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. The PCs are uniquely poised to collaborate with Taldor's secretive Lion Blade spies to intercept the culprits in what promises to be a defining moment in Taldan history.

[5557]     #9-15: The Bloodcove Blockade

Game System: Pathfinder RPG
Thursday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. The Aspis Consortium has recently identified a wealth of rare minerals deep in the Kaava Lands. The Society is familiar with this area, and a massive mining operation like the one the Consortium's planning wouldn't just disrupt local cultures; it risks unleashing a powerful fiend the Pathfinder Society narrowly kept sealed away.

[5644]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 6:00 PM - 7:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5645]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 7:30 PM - 9:00 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5646]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Thursday 9:00 PM - 10:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5553]     #9-11: The Jarlsblood Witch Saga

Game System: Pathfinder RPG
Friday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 5-9. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor.

[5554]     #9-12: Shrine of the Sacred Tempest

Game System: Pathfinder RPG
Friday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. A messenger from Heaven has called upon the Pathfinder Society to investigate a historic site and uncover the truth behind the shrinekeepers' fate.

[5647]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 8:00 AM - 9:30 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5560]     Feast of Ravenmoor

Game System: Pathfinder RPG
Friday 8:00 AM - 6:00 PM Max Players: 4
An adventure for 3rd-level Pathfinder characters. When a tax collector fails to return, a group of adventurers must travel to the town of Ravenmoor during its Founders' Feast celebration to investigate his disappearance. Did he make off with the taxes for himself? Or did he never make it out of Ravenmoor at all?

[5648]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 9:30 AM - 11:00 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5649]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 11:00 AM - 12:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5543]     #5-12: Destiny of the Sands-Part 1: A Bitter Bargain

Game System: Pathfinder RPG
Friday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. "A Bitter Bargain" is the first scenario in the three-part Destiny of the Sands campaign arc. It is followed by Pathfinder Society Scenario #5-15: Destiny of the Sands-Part 2: Race to Seeker's Folly and Pathfinder Society Scenario #5-16: Destiny of the Sands-Part 3: Sanctum of the Sages.

[5551]     #9-07: Salvation of the Sages

Game System: Pathfinder RPG
Friday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. The Jeweled Sages gather where the order truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction.

[5552]     #9-09: Beyond the Halflight Path

Game System: Pathfinder RPG
Friday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. It falls to a group Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of a lurking threat.

[5650]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 1:00 PM - 2:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5651]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 2:30 PM - 4:00 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5652]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Friday 4:00 PM - 5:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5640]     #9-00: Assault on Absalom (levels 1-2)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5546]     #9-00: Assault on Absalom (levels 1-2)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5547]     #9-00: Assault on Absalom (levels 3-4)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5613]     #9-00: Assault on Absalom (levels 3-4)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5548]     #9-00: Assault on Absalom (levels 5-6)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5549]     #9-00: Assault on Absalom (levels 7-9)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5550]     #9-00: Assault on Absalom (levels 9-11)

Game System: Pathfinder RPG
Friday 6:00 PM - 11:00 PM Max Players: 6
A special multi table event! A Pathfinder Society Scenario designed for levels 1-11. When chaos erupts in the streets, the Pathfinder Society and its factions rally to the defense of their home, uncover the identity of the would-be conquerers, and seek a way to break the siege.

[5544]     #5-15: Destiny of the Sands-Part 2: Race to Seeker's Folly

Game System: Pathfinder RPG
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. "Race to Seeker's Folly" is the second scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5-12: Destiny of the Sands-Part 1: A Bitter Bargain and is followed by Pathfinder Society Scenario #5-16: Destiny of the Sands-Part 3: Sanctum of the Sages.

[5641]     #9-12: Shrine of the Sacred Tempest

Game System: Pathfinder RPG
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. A messenger from Heaven has called upon the Pathfinder Society to investigate a historic site and uncover the truth behind the shrinekeepers' fate.

[5638]     #9-15: The Bloodcove Blockade

Game System: Pathfinder RPG
Saturday 8:00 AM - 1:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. The Aspis Consortium has recently identified a wealth of rare minerals deep in the Kaava Lands. The Society is familiar with this area, and a massive mining operation like the one the Consortium's planning wouldn't just disrupt local cultures; it risks unleashing a powerful fiend the Pathfinder Society narrowly kept sealed away.

[5617]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 8:00 AM - 9:30 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5559]     Carrion Hill

Game System: Pathfinder RPG
Saturday 8:00 AM - 8:00 PM Max Players: 4
A dark urban horror adventure for 5th-level Pathfinder Roleplaying Game characters. The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?

[5618]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 9:30 AM - 11:00 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5619]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 11:00 AM - 12:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5657]     #0-21: The Eternal Obelisk

Game System: Pathfinder RPG
Saturday 1:00 PM - 6:00 PM Max Players: 4
A rare out-of-retirement offering ran by Paizo developer Linda Zayas-Palmer! A Pathfinder Society Scenario designed for 5th to 9th level characters. Tracking a missing princess leads you to an underground complex filled with traps, tricks, and a creature so powerful, she's lived for a thousand years. Can you save the princess and uncover the power of the Eternal Obelisk.

[5631]     #9-11: The Jarlsblood Witch Saga

Game System: Pathfinder RPG
Saturday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 5-9. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor.

[5628]     #9-14: Down the Verdant Path

Game System: Pathfinder RPG
Saturday 1:00 PM - 6:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. Have the druids returned to wreak havoc, or are other forces at play?

[5620]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 1:00 PM - 2:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5621]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 2:30 PM - 4:00 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5622]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Saturday 4:00 PM - 5:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5626]     #9-09: Beyond the Halflight Path

Game System: Pathfinder RPG
Saturday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. It falls to a group Pathfinder Society agents to navigate the factions of Kaer Maga to access and strike at the heart of a lurking threat.

[5627]     #9-13: The Lion's Justice

Game System: Pathfinder RPG
Saturday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. The PCs are uniquely poised to collaborate with Taldor's secretive Lion Blade spies to intercept the culprits in what promises to be a defining moment in Taldan history.

[5629]     #9-14: Down the Verdant Path

Game System: Pathfinder RPG
Saturday 6:00 PM - 11:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. Have the druids returned to wreak havoc, or are other forces at play?

[5545]     #5-16: Destiny of the Sands-Part 3: Sanctum of the Sages

Game System: Pathfinder RPG
Sunday 8:00 AM - 12:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. "Sanctum of the Sages" is the final scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5-12: Destiny of the Sands-Part 1: A Bitter Bargain and Pathfinder Society Scenario #5-15: Destiny of the Sands-Part 2: Race to Seeker's Folly.

[5639]     #9-15: The Bloodcove Blockade

Game System: Pathfinder RPG
Sunday 8:00 AM - 12:30 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 3-7. The Aspis Consortium has recently identified a wealth of rare minerals deep in the Kaava Lands. The Society is familiar with this area, and a massive mining operation like the one the Consortium's planning wouldn't just disrupt local cultures; it risks unleashing a powerful fiend the Pathfinder Society narrowly kept sealed away.

[5623]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Sunday 8:00 AM - 9:30 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5562]     Realm of the Fellnight Queen

Game System: Pathfinder RPG
Sunday 8:00 AM - 5:00 PM Max Players: 4
A wilderness adventure for 7th-level Pathfinder characters. An evil fey sorcerer, cast out of the First World millennia ago by her own kin, has found a way to break through the ancient walls of her prison, and carries with her a vengeance too deep to be sated. Yet the forest that's always sheltered the quiet Andoren town of Bellis is growing dark, and things are moving in the heart of the woods.

[5624]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Sunday 9:30 AM - 11:00 AM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5625]     #9-16: Fallen Family, Broken Name

Game System: Pathfinder RPG
Sunday 11:00 AM - 12:30 PM Max Players: 6
A series of five quests designed for levels 1-5. Fallen Family, Broken Name includes five 1-hour adventures that take the PCs across Isger to uncover the Goblinblood Wars' forgotten events and a family's tragic past. The series includes a beginning adventure and a finale, but players can experience the other parts in any order.

[5630]     #9-07: Salvation of the Sages

Game System: Pathfinder RPG
Sunday 12:30 PM - 5:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 7-11. The Jeweled Sages gather where the order truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction.

[5642]     #9-12: Shrine of the Sacred Tempest

Game System: Pathfinder RPG
Sunday 12:30 PM - 5:00 PM Max Players: 6
A Pathfinder Society Scenario designed for levels 1-5. A messenger from Heaven has called upon the Pathfinder Society to investigate a historic site and uncover the truth behind the shrinekeepers' fate.
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