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|Event signups will close on Saturday, March 24, at 11:59 PM|
|Start Time:||Friday 8:00 AM|
|Game Master(s):||Corey Wright|
|Game System:||Board Game|
|Age group:||Over 10 - Parental supervision not required|
Mountaineers is a strategic board game in which 1-6 players compete against each other and AI climbers to earn climbing points (victory points) as they maneuver around a 18 in./45 cm tall rotating 3D modular game board. The theme of Mountaineers is lighthearted and fun, primarily focused on competitive route finding, resource management, character building and upgrades, while challenging players to react to various exciting (and sometimes comical) events that occur on the mountain.
Strategy during both set-up and game play is important. At the beginning of a game, players need to choose four climbing routes, one character, and a starting position that work well together, in order to earn the maximum amount of points possible. However, as the game progresses, the mountain terrains fill up, making it more difficult to complete certain climbing routes. Additionally, various mountain conditions change (once per player), and event cards (drawn on each turn) require players to adapt their strategy, change their climbing routes, and purchase various combinations of gear upgrades to continue climbing.
Resource management is important as players start with a limited number of thirty route markers and will on average draw only sixty supply tokens during a game. Depending on the game and the various difficulty of event cards used, players have to balance how often they spend supplies and route markers in order to climb efficiently and complete routes. Climbing strategy is also important. Players must be careful in what order they complete routes, how they maneuver on the mountain, and whether or not they pay extra to "lock in" certain route markers to avoid sabotage by other players.
A typical turn involves drawing an event card, resolving the conditions of the event card (which may apply to other players), saving the event card for later use with your character, performing 0 to 2 regular actions, 0 to 1 special actions (if available), and special character actions (as allowed).