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|Event signups will close on Friday, March 24, at 11:59 PM|
|Start Time:||Thursday 3:00 PM|
|Game Master(s):||Paul Powell|
|Age group:||All Ages|
You are a hacker/thief/space scoundrel that has come aboard the galactic leader's flagship. Your mission is to hack your way into the heart of the ship and steal one of the valuable artifacts contained inside. Then, reach an escape pod before you are killed. You are racing against the other players who are trying to do the exact same thing you're doing.
If you have played Clank!, the game play is quite similar. You draw a hand of 5 cards, play your hand, getting yourself movement points, prowess (currency to buy better cards), and attack points (to defeat enemies along the way).
Some things give you "Clank" (noise cubes, which will eventually go into a bag). When cards come out to refill a row, there may be an icon on one or more cards that triggers a boss attack. When that happens, a number of cubes are drawn out of the bag. Any cube that comes up in a player color is placed on that player's damage track on the board. If a player's damage track gets filled up, their character is eliminated... but is not completely out - here's why: any time it comes around to a player's turn who has either been killed or escaped, they draw a number of cubes out of the bag, thus punishing those that still remain. If there is only 1 player left in a 4-player game, that person is going to be suffering 3 bag-draws between each turn (s)he takes.
In order to get into the area where the artifacts are, you need to put down two hacking cubes in two different "modules" (map puzzle pieces) of the ship. Once you've done that, you now get the encryption key. Once inside, you can take any one of the six artifacts in that area, ranging in value from 5 to 30, depending on how deep you wish to go.
After you've got your artifact, you can then escape. The 4 escape pods are near where you came into the ship. Once one escape pod is used, that location is empty, so if two people are going for the same escape pod, only one is going to get it.
If you die in the ship, and you are NOT in the Cargo bay (the module that contains the escape pods), then your score is ZERO! It is absolutely critical that you at least get back to this area.
Your score will be the sum total of all the point-cards you have in your deck, as well as all the points in tokens and credits that you have. If you escaped, the escape pod token is worth 20 points.
Whoever has the highest point total at game-end wins!