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|Event signups are closed. Signup sheets will be available at the convention|
|Start Time:||Saturday 2:00 PM|
|Game Master(s):||Simon Hill|
|Game System:||Savage Worlds|
|Track(s):||Role Playing (RPG)|
|Age group:||Over 12|
Da King of Da Rocky Mountain Goblin Tribe has tasked you goblinz wit a Great Raid: retrace Da Scout Ham's path to Dufeez Farm and return wiv... CHIKKENZ!
Will your goblin brain break under the strain of complex concepts like "put da chicken in da bag" and "doorknob"? Will birds of prey carry off your chickens and/or goblins? What's that interesting smell?
Uses Savage Worlds rules that allow for players to have a PC and a small gang of 3-8 extras.
We'll be using a Cthulu-esque sanity mechanic to handle the strain that New Ideas have on goblin brains, as well as modeling the ways goblins have to cope with such stresses (mostly biting/kicking one another.)
Crude humor, muppet voices and light interplayer conflict are central to the game.