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|Event signups are closed. Signup sheets will be available at the convention|
|Start Time:||Saturday 4:00 PM|
|Panelist(s):||Robert Lacosse, Paul Peterson, James Ernest, KC Humphrey, John Marvin, Angela Hickman, Julian Leiberan-Titus, Andrew Mayer, David Galiel, Alex Flagg, Timothy V Eisner Butzen, Dave Howell|
|Duration:||1 1/2 hours|
|Age group:||All Ages|
Production and Logistics, Visual Design and Layout, Game Mechanics and Architecture i.e., The Business of Games, Graphic Design for Games, Game Design
Having witnessed an amazing turn-out at GameStorm 18, we’ve brought back our game design discussion groups for another year! As opposed to the standard someone talks-audience listens format you might find in the usual panels, this one is all about people talking to people. To crank up the industry knowledge in the room, we’ve invited over a dozen professionals to facilitate small group conversation addressing the three key areas of game design: production and logistics, visual design and layout, and game mechanics and architecture.