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|GameStorm 20 was great!|
|Stay tuned for GameStorm 21|
|Start Time:||Friday 3:00 PM|
|Age group:||All Ages|
Dave Howell will unpack a series of practical design considerations aimed at helping game designers analyze and improve all kinds of games. This panel will accommodate the needs of seasoned and introductory games designers alike, giving them apporximately 2 dozen practical metrics for improving their game designs. As Mike Selinker states in the Kolbold Guide to Board Game Design, "Many members of our circle of designers have internalized Dave's guidelines as gospel, and can hear his voice in our head when we go astray."