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|Event signups are closed. Signup sheets will be available at the convention|
|Start Time:||Sunday 11:30 AM|
|Game Master(s):||Jefferson Lee|
|Game System:||Turn of the Card|
|Track(s):||Role Playing (RPG)|
|Age group:||Over 18|
Bonethorne Port is a city overrun with spies, thieves, opportunists, and villains. The scars from the War of Independence still mar the city and the local authorities fight both the corruption lingering within their ranks and the terrors lurking the streets.
It is also the only free city in the whole of Daelum, the only city where an Orc can walk as an equal to an Elf, and where Goblins can find work free of the iron shackles of the Dwarves. It is a city that threatens to change all of Daelum, and throw the balance of power into disarray. It is a city with enemies.
You and your associates are members of the Long Knives, the instruments pointed at the hearts of the Bonethorne's enemies. You guarantee the survival of the city through assassination, blackmail, and dimly-lit diplomacy. Against the growing armies threatening to spill over the mountains, and the rot that still spreads within, you will protect the city at any cost and sow the seeds for Bonethorne's rise to glory.
BONETHORNE PORT is a TURN OF THE CARD game (TurnoftheCard.com) that asks the players to protect the rough gem that is Bonethorne Port. Beginners are welcome, characters will be created as part of the game, and rules will be taught.