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|Event signups are closed. Signup sheets will be available at the convention|
|Start Time:||Thursday 8:00 PM|
|Game Master(s):||Matthew Gaffney|
|Game System:||Glory to Rome|
|Age group:||Over 18|
Glory to Rome is a card-based city building and resource management game with a novel mechanism. Each card may act as a building, a client, a raw material, or a valuable resource, frequently forcing players into difficult decisions regarding how each card should be used. In addition, much of the game is played from the discard pool, giving players some control over what cards are accessible to opponents. Actions are triggered by a form of card-driven role selection -- the active player leader a role, and other players may follow if they discard a matching card from hand (to the pool). Players who don't follow may 'think' to draw more cards. There are thus strong interactions between the different uses of cards. Scoring is a combination of completing buildings and storing resources, with end-of-game bonuses for storing a diverse assortment. Game length is player-controlled, and is triggered in a few different ways.
As this is a short game, multiple games will be played in the session.