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|Start Time:||Thursday 4:00 PM|
|Game Master(s):||Paul Powell|
|Age group:||All Ages|
In this game, each players takes on the role of a casino tycoon, looking to develop Las Vegas into the Casino capital of the world.
Each player starts with humble parking lots, and then develops them into mega casinos by game's end.
Every player's turn will begin with a card draw, which determines which casinos pay out. Casinos pay out in two ways. First, whoever is the casino boss (meaning: who has the highest individual die face in the casino) will get victory points. Everyone who has a die in the casino will gain money based on the number of pips in the casino paying out. In addition, everyone's parking lots will pay out every turn.
For the player's turn, you have a variety of different actions you can take, (mostly) limited only by the amount of cash you can spend. These actions include building a casino (transforming your parking lot); reorganizing a casino (re-rolling all the dice in a casino to hopefully make the casino more favorable for you); remodeling a casino (changing the casino's color, either to make it more likely to payoff, or in an attempt to take over someone else's casino); raising a casino (building taller buildings, which increases the amount of victory points a casino is worth); sprawling a casino (an expensive and mildly risky way to make your casino larger); or gambling at another player's casino (to increase your own wealth and take money from your opponents).
What makes this game truly unique, however, is the victory point track. From 1-8, the victory point track is the same as any other, and pretty straight forward. However, starting at that point, you need to get boosts of at least 2 points at a time (all those 1-point casinos do you no good now). Later on, you need 3, then 4, then 5 or more to continue scoring. The track's end is 90 points, with an "INSTANT WIN" condition. For the record, I've never witnessed, nor even HEARD about anyone who's come close to getting to that point. I've seen scores that end up in the "home stretch" (turning the final corner), but never anywhere near the "INSTANT WIN" point. :)
The game ends when 3/4 of the deck has been gone through, and the GAME OVER card comes out. At that point, The Strip pays out one final time, giving out its victory points. Money is a tiebreaker.
This game DRIPS with theme, and is quite fun. To make the game even more thematic, I replace the money that comes with the game with my own poker chip set.