GameStorm 10
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COR8-01 Machinations [RPGA-Living Greyhawk] RPGA The wealth and glamour of the Gem of the Flanaess mask a fierce power struggle among Greyhawk's ruthless elite. Factions plot against each other beneath a veneer of civility where even indirect details can trip up the most careful of schemers. Those who ask questions will learn too much, but in Greyhawk, innocence is not a defense and ignorance is never bliss. Parties skilled in stealth or guile will flourish. A one-round core adventure set in the Free City of Greyhawk for characters level 1-15 (APLs 2-12) and the first intrigue of Honor Among Thieves.
East River ER5 |
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COR8-03 Aspirations [RPGA - Living Greyhawk] RPGA Powerful residents in the Gem of the Flanaess suspect that someone on the Directing Oligarchy may be working with Greyhawk's greatest enemy. As their hands are tied and their moves are watched, it falls to a group of heroes to uncover this plot and follow wherever it leads. Parties skilled in stealth, guile, or force welcome. A one-round core adventure set in the Domain of Greyhawk for characters level 1 to 15 (APLs 2 to 12) and the second intrigue of Honor Among Thieves.
East River ER5 |
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COR8-04 Bridge over Svartjet [RPGA - Living Greyhawk] RPGA Deep below the western mountains ancient evils once defeated stir from the pyre of their defeat. A one-round core adventure set in the Kingdom of Sterich for characters level 7-15 (APLs 8-14).
East River ER1 |
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COR8-04 Bridge over Svartjet [RPGA - Living Greyhawk] RPGA Deep below the western mountains ancient evils once defeated stir from the pyre of their defeat. A one-round core adventure set in the Kingdom of Sterich for characters level 7-15 (APLs 8-14).
East River ER1 |
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COR8-05 Pyre of the Righteous [RPGA - Living Greyhawk] RPGA Adventurers have thwarted Rary on most fronts in his quest to unmake the Scorpion Crown, but that has only irritated the former Circle member and forced him into more direct action. Some may soon learn that continuing to defy one of the most powerful wizards on Oerth comes at a hefty price. A one-round core adventure set in Hardby and the Abbor-Alz Hills for characters level 4-15 (APLs 6-14) who know where their Rary/Karistyne loyalties lie. Part one of Rise of the Ancients and a sequel to Blight on Bright Sands.
East River ER1 |
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COR8-05 Pyre of the Righteous [RPGA - Living Greyhawk] RPGA Adventurers have thwarted Rary on most fronts in his quest to unmake the Scorpion Crown, but that has only irritated the former Circle member and forced him into more direct action. Some may soon learn that continuing to defy one of the most powerful wizards on Oerth comes at a hefty price. A one-round core adventure set in Hardby and the Abbor-Alz Hills for characters level 4-15 (APLs 6-14) who know where their Rary/Karistyne loyalties lie. Part one of Rise of the Ancients and a sequel to Blight on Bright Sands.
East River ER1 |
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CORS8-01 Whispers of the Obsidian Citadel [RPGA - Living Greyhawk] RPGA People, objects, and even places seem to be shifting in and out of existence in the Yatil’s west of the great city of Mitrik. Chaos seems to be unravelling existence itself and it’s spreading. Seers speak of the ‘Door to Perdition’ but even the gods themselves seem to be silent on exactly what is happening. Great things are afoot and while nations focus their attention on each other it is up to heroes to find out what is going on before it’s too late and all of Oerth burns in the fires perdition forever. This adventure is the first part of the “Ascension” plot arc and also concludes the “For the Greater Good” series. This adventure is EXTREMELY dangerous and should not be undertaken lightly. True heroes are forged in the glowing hot coals of struggle and true heroes it will take to win through this day. A two-round core special adventure set in Veluna and the Yatil Mountains for characters levels 5-15 (APLs 6-14).
East River ER7 |
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Introduction to Living Greyhawk [RPGA - Living Greyhawk] RPGA Welcome to the RPGA's Living Greyhawk, the largest shared pen and paper role-playing campaign in the world! This is a special session geared towards novice players or people new to the RPGA or the Living Campaigns. Attendees can join the RPGA and create a new character for Living Greyhawk. We also include many pregenerated PCs to help you get going quicker. Once you have a character then sample the campaign with a introductory adventure specifically made for 1st level PCs. See what it's all about and shape the world! up to 12 players
East River ER7 |
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Introduction to Living Greyhawk [RPGA - Living Greyhawk] RPGA Welcome to the RPGA's Living Greyhawk, the largest shared pen and paper role-playing campaign in the world! This is a special session geared towards novice players or people new to the RPGA or the Living Campaigns. Attendees can join the RPGA and create a new character for Living Greyhawk. We also include many pregenerated PCs to help you get going quicker. Once you have a character then sample the campaign with a introductory adventure specifically made for 1st level PCs. See what it's all about and shape the world! up to 12 players
East River ER7 |
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Introduction to Living Greyhawk [RPGA - Living Greyhawk] RPGA Welcome to the RPGA's Living Greyhawk, the largest shared pen and paper role-playing campaign in the world! This is a special session geared towards novice players or people new to the RPGA or the Living Campaigns. Attendees can join the RPGA and create a new character for Living Greyhawk. We also include many pregenerated PCs to help you get going quicker. Once you have a character then sample the campaign with a introductory adventure specifically made for 1st level PCs. See what it's all about and shape the world! up to 12 players
East River ER7 |
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RPGA Is your Living Arcanis character missing that one piece of magical gear he or she really needs? Come spend your gold at the LA Marketplace and rectify that deficiency!
East River ER12 |
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RPGA Is your Living Arcanis character missing that one piece of magical gear he or she really needs? Come spend your gold at the LA Marketplace and rectify that deficiency!
East River ER12 |
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RPGA Is your Living Arcanis character missing that one piece of magical gear he or she really needs? Come spend your gold at the LA Marketplace and rectify that deficiency!
East River ER16 |
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Living Arcanis: Decadence & Discipline RPGA A Living Arcanis Introductory adventure and the first of the Metra modules. "An upcoming political wedding promises festivities throughout the city. Not all factions are happy ." For characters of 1-5th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER7 |
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Living Arcanis: Decadence & Discipline RPGA A Living Arcanis Introductory adventure and the first of the Metra modules. "An upcoming political wedding promises festivities throughout the city. Not all factions are happy ." For characters of 1-5th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER7 |
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RPGA Did you (or your group) miss one of the modules offered by the Living Arcanis campaign? Judge and module author Eric Gorman stands ready to re-run any of the Living Arcanis offerings in the final LA slot. New players to the campaign are welcome to request an Introductory module. up to 6 players
East River ER14 |
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Living Arcanis: Shed Light, Shed Blood RPGA A Living Arcanis Standard adventure and the second of the Metra modules. "The wedding over, the powers of Metra their attention towards the people who have dared to challenge their authority." For characters of 1-8th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER6 |
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Living Arcanis: Shed Light, Shed Blood RPGA A Living Arcanis Standard adventure and the second of the Metra modules. "The wedding over, the powers of Metra their attention towards the people who have dared to challenge their authority." For characters of 1-8th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER16 |
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Living Arcanis: The Cold and the Dark RPGA A Living Arcanis Standard adventure and the third of the Emerald Society modules. "A noble of Milandir seems to have taken an unexpected vacation. Her destination is equally unexpected." For characters of 1-12th level. Pre-generated characters are available and new players are welcome. up to 6 players
East River ER10 |
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Living Arcanis: The Cold and the Dark RPGA A Living Arcanis Standard adventure and the third of the Emerald Society modules. "A noble of Milandir seems to have taken an unexpected vacation. Her destination is equally unexpected." For characters of 1-12th level. Pre-generated characters are available and new players are welcome. up to 6 players
East River ER5 |
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Living Arcanis: The Cold and the Dark RPGA A Living Arcanis Standard adventure and the third of the Emerald Society modules. "A noble of Milandir seems to have taken an unexpected vacation. Her destination is equally unexpected." For characters of 1-12th level. Pre-generated characters are available and new players are welcome. up to 6 players
East River ER5 |
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Living Arcanis: The Doom That Came to Eppion RPGA A Living Arcanis Standard adventure and the third of the Metra modules. "A treasure ship has gone missing. It's gold was meant as tribute, and no one is pleased." For characters of 1-8th level. Pre-generated characters are available and new players are welcome. up to 6 players
East River ER4 |
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Living Arcanis: The Doom That Came to Eppion RPGA A Living Arcanis Standard adventure and the third of the Metra modules. "A treasure ship has gone missing. It's gold was meant as tribute, and no one is pleased." For characters of 1-8th level. Pre-generated characters are available and new players are welcome. up to 6 players
East River ER10 |
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Living Arcanis: The Long Shadow RPGA A Living Arcanis Introductory adventure and the first of the Emerald Society modules. "An excavation in the Hinterlands of the world faces unexpected troubles, and require additional supplies to continue operating." For characters of 1-5th level. Pregenerated characters are available and new players are welcome. up to 6 players
East River ER16 |
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Living Arcanis: The Long Shadow RPGA A Living Arcanis Introductory adventure and the first of the Emerald Society modules. "An excavation in the Hinterlands of the world faces unexpected troubles, and require additional supplies to continue operating." For characters of 1-5th level. Pregenerated characters are available and new players are welcome. up to 6 players
East River ER12 |
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Living Arcanis: Twilight Always Falls RPGA A Living Arcanis standard adventure and the second of the Emerald Society modules. "Dig 17 has ceased communicating with suppliers in Stanivel, someone has to find out what is happening." For chacaters of 1-10th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER12 |
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Living Arcanis: Twilight Always Falls RPGA A Living Arcanis standard adventure and the second of the Emerald Society modules. "Dig 17 has ceased communicating with suppliers in Stanivel, someone has to find out what is happening." For chacaters of 1-10th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER10 |
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Living Arcanis: Twilight Always Falls RPGA A Living Arcanis standard adventure and the second of the Emerald Society modules. "Dig 17 has ceased communicating with suppliers in Stanivel, someone has to find out what is happening." For chacaters of 1-10th level. Pre generated characters are available and new players are welcome. up to 6 players
East River ER14 |
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NMR7-05 Raking Leaves [RPGA - Living Greyhawk] RPGA By Matt Tompson. With primeval darkness gaining power, a set of ancient heretical tomes, long since forgotten, may bring salvation. One set is believed to exist somewhere in the Rakers. It is up to the heroes of the area to find them, retrieve them, and make sure they are not used for evil ends. A one-round Nyrond and Her Environs Meta-regional adventure set in The Rakers for characters level 2-14 (APLs 4-12).
East River ER3 |
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NMR7-05 Raking Leaves [RPGA - Living Greyhawk] RPGA By Matt Tompson. With primeval darkness gaining power, a set of ancient heretical tomes, long since forgotten, may bring salvation. One set is believed to exist somewhere in the Rakers. It is up to the heroes of the area to find them, retrieve them, and make sure they are not used for evil ends. A one-round Nyrond and Her Environs Meta-regional adventure set in The Rakers for characters level 2-14 (APLs 4-12).
East River ER3 |
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NMR7-06: Eye of the Tempest [RPGA - Living Greyhawk] RPGA By Mark Somers and Renout van Rijn. For months rumors have said that an evil fleet sails the Solnor Ocean, preying on ships of all nations and leaving few survivors. The rumors have now been confirmed, and a storm gathers in the form of an armada of the undead. Can a band of brave adventurers sail to a mysterious location and recover a hidden treasure that might avert the coming tempest? A two-round Nyrond and her Environs meta-region adventure set on the Solnor Ocean for characters level 4-16 (APLs 6-14). Part 3 of Terrors of the Deep [Not for those with a dislike for the ocean.]
East River ER4 |
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NMR7-06: Eye of the Tempest [RPGA - Living Greyhawk] RPGA By Mark Somers and Renout van Rijn. For months rumors have said that an evil fleet sails the Solnor Ocean, preying on ships of all nations and leaving few survivors. The rumors have now been confirmed, and a storm gathers in the form of an armada of the undead. Can a band of brave adventurers sail to a mysterious location and recover a hidden treasure that might avert the coming tempest? A two-round Nyrond and her Environs meta-region adventure set on the Solnor Ocean for characters level 4-16 (APLs 6-14). Part 3 of Terrors of the Deep [Not for those with a dislike for the ocean.]
Robert Altomare
East River ER4 |
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NMR8-01: Draconic Schemes [RPGA - Living Greyhawk] RPGA By JP Chapleau. Special thanks for this adventure to Derek Schubert and Matt Thompson Four years ago, a woodsman of the Gamboge told the tale of how he escaped a green dragon to anyone who would listen. Now, folks from a number of regions are interested in the fate of that dragon. Why are Urnstians so interested in the beast and Nyrondese interested in giving it to them? Schemes are afoot. A one-round meta-regional adventure set in the Northern Gamboge forest for characters level 2-15 (APLs 4-14). This adventure has a particular interest for members of House Duncombe, the Pale Diplomatic corps and anyone with an interest in the Gamboge Forest.
East River ER4 |
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NMR8-01: Draconic Schemes [RPGA - Living Greyhawk] RPGA By JP Chapleau. Special thanks for this adventure to Derek Schubert and Matt Thompson Four years ago, a woodsman of the Gamboge told the tale of how he escaped a green dragon to anyone who would listen. Now, folks from a number of regions are interested in the fate of that dragon. Why are Urnstians so interested in the beast and Nyrondese interested in giving it to them? Schemes are afoot. A one-round meta-regional adventure set in the Northern Gamboge forest for characters level 2-15 (APLs 4-14). This adventure has a particular interest for members of House Duncombe, the Pale Diplomatic corps and anyone with an interest in the Gamboge Forest.
East River ER4 |
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NMR8-01: Draconic Schemes [RPGA - Living Greyhawk] RPGA By JP Chapleau. Special thanks for this adventure to Derek Schubert and Matt Thompson Four years ago, a woodsman of the Gamboge told the tale of how he escaped a green dragon to anyone who would listen. Now, folks from a number of regions are interested in the fate of that dragon. Why are Urnstians so interested in the beast and Nyrondese interested in giving it to them? Schemes are afoot. A one-round meta-regional adventure set in the Northern Gamboge forest for characters level 2-15 (APLs 4-14). This adventure has a particular interest for members of House Duncombe, the Pale Diplomatic corps and anyone with an interest in the Gamboge Forest.
East River ER5 |
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SWDD-01 Star Wars: Traitor's Gambit [RPGA - Star Wars Saga] RPGA Welcome to the new Star Wars Saga role-playing game. Dive in with the start of an epic campaign that picks up at the end of the first Trilogy I-II-III and takes you into the world of Episodes IV-V-VI. For first level players who want to try a little science fiction role-playing.
East River ER5 |
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SWDD-01 Star Wars: Traitor's Gambit [RPGA - Star Wars Saga] RPGA Welcome to the new Star Wars Saga role-playing game. Dive in with the start of an epic campaign that picks up at the end of the first Trilogy I-II-III and takes you into the world of Episodes IV-V-VI. For first level players who want to try a little science fiction role-playing.
East River ER6 |
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URD7-03 Caveat Emptor [RPGA - Living Greyhawk] RPGA Duke Ellis has been crowned and now Leukish is abuzz with the arrival of the Zilchans. Why are they back? What do they want? This adventure is part of the City in Turmoil series (Part one is URD6-03 Brother Rat). A one-round metaregional adventure set in the Duchy of Urnst for characters level 1-14 (APLs 2-12)
East River ER2 |
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URD7-04 Skin Deep [RPGA - Living Greyhawk] RPGA The Western Flanaess Trading Company boasts that nothing but roses and rainbows have come from their expeditions to the west, but they're looking for a little extra protection securing their cargo on its way to Zeif. Are they just jumping at shadows, or are their claims of smooth sailing only skin deep? This adventure could be challenging for centaurs and asherati but is recommended for Ducal Guard and Ducal Navy characters. A one-round Duchy of Urnst adventure set on and about the Nyr Dyv for characters level 1-15 (APLs 2-12). This adventure is the first in a cross-regional trilogy that continues in ZEF7-02 and ZEF7-04.
East River ER1 |
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URD7-05 A Plague on Both Your Houses [RPGA - Living Greyhawk] RPGA Plague has broken out in the western Vale, and a mission of mercy is departing from Leukish. Of course, given recent events, persuading halflings to accept Suel help may prove... challenging. And nothing in the Vale is ever as simple as it sounds. A one-round regional factions adventure set in the Duchy of Urnst for characters levels 1-14 (APLs 2-12)
East River ER1 |
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URD7-06 Justice [RPGA - Living Greyhawk] RPGA When Duchy politics leads to an unjustified and unprovoked assault the blood of the Wolfhearts cries out for justice. But who has the right to judge? And who has the right to punish? A journey into the world of unintended consequences in a one-round regional adventure set in Duchy of Urnst for characters level 1 - 11 (APLs 2-8).
East River ER2 |
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URD7-07 Last Man Standing [RPGA - Living Greyhawk] RPGA By Travis Woodall and Bill Benham. A recent landslide has revealed what could be the entrance to an ancient shrine deep in the Abbor-Alz,and an intrepid band of explorers has been asked to investigate. With the leaders of the Duchy vying for control, the Duchy stands on the edge of ruin. When all begins to collapse, who will end up the Last Man Standing? A two-round adventure set in the Duchy of Urnst for characters between 9th and 15th level (APL 10-16)
Gordon Holcomb
East River ER2 |
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URD7-07 Last Man Standing [RPGA - Living Greyhawk] RPGA By Travis Woodall and Bill Benham. A recent landslide has revealed what could be theentrance to an ancient shrine deep in the Abbor-Alz,and an intrepid band of explorers has been asked toinvestigate. With the leaders of the Duchy vying for control, the Duchy stands on the edge of ruin. When all begins to collapse, who will end up the Last Man Standing? A two-round adventure set in the Duchy ofUrnst for characters between 9th and 15th level (APL 10-16)
East River ER2 |
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URD7-08 Good Intentions [RPGA - Living Greyhawk] RPGA Peace is a delicate and easily shattered thing. Peace between ancient enemies is even more delicate and should be appreciated for ever existing. The peace between Duchy and Rary seems to have its heart in the right place, but it has been said that it is doomed to fail. Rumors of dervishes raiding into the Abbor-Alz seems to verify this, but the only people hurt by it will be the settlers and tribesmen there. Can you help them? A one-round regional adventure set in the Duchy of Urnst for characters level 4-14 (APLs 6-12)
East River ER3 |
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URD8-01 Something Old, Something New [RPGA - Living Greyhawk] RPGA By Kathy Ice. The pleasure of your company is requested at the wedding of Cinda Finel and Tamber Cloverbrook. Reception to follow. Not to mention battle, mayhem, betrayal, and political in-fighting. (It is the Vale, after all.) A one-round regional adventure set in the Vale for characters level 2-14 (APLs 4-12). This adventure is best suited for PCs with factional ties and/or PCs who have previously adventured in the Vale.
East River ER3 |
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URD8-02 New Duchy Regional [RPGA - Living Greyhawk] RPGA Premier regional Living Greyhawk event. Details TBD.
East River ER3 |
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URD8-02 New Duchy Regional [RPGA - Living Greyhawk] RPGA Premier regional Living Greyhawk event. Details TBD.
East River ER3 |
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URD8-02 New Duchy Regional [RPGA - Living Greyhawk] RPGA Premier regional Living Greyhawk event. Details TBD.
East River ER2 |
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URD8-I02 The Allies of My Enemies [RPGA - Living Greyhawk] RPGA A special 2-round battle interactive bring the boiling cauldron of events in the Vale to a bloody climax. As forces align behind Jolen & Duke Karl and Duke Ellis -- many are willing to aid assistance. From the Celadon, even the Elves have sent aid to the side of the Halflings and the White Harts/Ducal Loyalist. A dangerous yet rewarding two-round Duchy battle interactive for APL 2-16.
Robert Altomare
East River ER1 |